Exports
Client
Lua
exports.sb_compass:SetHidden(true) -- hide the HUD, for cutscenes, cameras and so on
exports.sb_compass:IsHidden()
exports.sb_compass:IsPlayerReady() -- true when the HUD's ready checks pass
exports.sb_compass:GetSettings()
exports.sb_compass:OpenSettings()Server
Lua
exports.sb_compass:GetPlayerSettings(source)Last updated 2026-11-08
